| Dual Breath Jakiro's twin heads let loose an icy blast followed closely by a wave of fire, each dealing initial damage. Enemy units are both slowed and dealt fire damage per second for 4 seconds.
Level 1 - 35 damage per breath, 5 fire damage per second. Level 2 - 70 damage per breath, 10 fire damage per second. Level 3 - 105 damage per breath, 15 fire damage per second. Level 4 - 140 damage per breath, 20 fire damage per second.
Cooldown: 10 seconds. Level 1: 135 mana, 10 sec cooldown. Level 2: 140 mana, 10 sec cooldown. Level 3: 155 mana, 10 sec cooldown. Level 4: 170 mana, 10 sec cooldown.
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| Ice Path Creates a path of ice in front of Jakiro. After 0.5 second, the path explodes and freezes nearby enemy units.
Level 1 - Freeze for 0.5 seconds. Level 2 - Freeze for 1 second. Level 3 - Freeze for 1.5 seconds. Level 4 - Freeze for 2 seconds.
Cooldown: 16 seconds. Level 1: 75 mana, 16 sec cooldown. Level 2: 75 mana, 16 sec cooldown. Level 3: 75 mana, 16 sec cooldown. Level 4: 75 mana, 16 sec cooldown.
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| Auto Fire While one of Jakiro's heads attacks enemies, his other head occasionally spits a fireball at a nearby enemy in front of him, causing fire damage per second in the target area. Can trigger a maximum of once every second. Lasts 8 seconds.
Level 1 - 25% chance to spit a fireball that deals 10 damage per second. Level 2 - 30% chance to spit a fireball that deals 20 damage per second. Level 3 - 35% chance to spit a fireball that deals 30 damage per second. Level 4 - 40% chance to spit a fireball that deals 40 damage per second. Passive |
| Macropyre Jakiro unleashes a line of pulsing flame strikes in front of him. Each flame strike deals damage per second for 5 seconds, and has a 200 AOE radius. Distance increases per level.
Level 1 - 75 damage per second. Level 2 - 125 damage per second. Level 3 - 175 damage per second.
Cooldown: 60 Level 1: 220 mana, 60 sec cooldown. Level 2: 330 mana, 60 sec cooldown. Level 3: 440 mana, 60 sec cooldown. |
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